The goal at this stage is to create the structure of the learning product:
| Designing the user interface: |
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The areas that needed to be covered were:
I collaborated with students who suggested a colourful user interface which would allow access to all areas:
I needed to design the user interface to be attractive to 14-16 year-olds, so I collaborated with several students to ask what would appeal to them. They gave ideas for the design; which was to use bright colours ("not boring black and white"), so I decided to use a different colour for each topic area. They also suggested using computer parts as backgrounds, so I took my own photos of a motherboard and edited the photos on Adobe Photoshop to make them more appropriate, and less distracting, as backgrounds. The students also suggested that I should give an incentive. They suggested that a reward for completing a section would make them want to do more. I asked them for ideas about what they wanted as a reward and it was almost unanimous that what they wanted to see was humorous videos. I decided to create interactive multiple choice quizzes based on past papers. The multimedia authoring software allowed me to create quizzes that gave a mark as a percentage correct, so that the students could see how well they were doing. |